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The 37 Best Faceit Boosting Services of 2026, Scored by LegitBoosters
Which FACEIT sellers survive a paid audit, and which only look tidy on the homepage? We vetted 37 of them and built this shortlist on 22 orders we paid for on FACEIT alone, out of 320 across the network. Everything here moves you somewhere on the Level 1–10 (FACEIT Elo) ladder, so we scored on written refund terms, review distribution, how quickly a booster actually started, and how each company reacted when we pushed a complaint. Six made it through. What we flagged is listed with each one.
Our Three Picks

- Avg. start 19 min
- Marketplace across 13 games

- Avg. start 20 min
- Boosting in 8 games
The Complete Table of 37 Services
| # | Site | Trust Score | Buyer rating | Known for | Entry price | |
|---|---|---|---|---|---|---|
| 1 | 99 | 4.9(3,167) | Top-rated overall | $6 / win | ||
| 2 | U7BUYMarketplace | 92 | 4.8(47.2K) | Close second | $17 / div | |
| 3 | GGBoostService | 90 | 4.8(6,940) | Close second | $22 / div | |
| 4 | Boosting FactoryService | 89 | 4.8(1,585) | Close second | $22 / div | |
| 5 | 88 | 4.7(32.5K) | Best budget pick | $14 / div | ||
| 6 | 87 | 4.9(36.4K) | Fastest of the rest | $16 / div | ||
| 7 | 87 | 4.8(2,047) | Marketplace across 13 games | $14 / div | ||
| 8 | 87 | 4.4(7,757) | Boosting in 11 games | $18 / div | ||
| 9 | BoostRoyalService | 87 | 4.8(9,775) | Boosting in 11 games | $19 / div | |
| 10 | 87 | 4.6(26.2K) | Boosting in 13 games | $20 / div | ||
| 11 | 87 | 4.7(5,724) | Boosting in 12 games | $19 / div | ||
| 12 | GameflipMarketplace | 87 | 4.6(2,815) | Marketplace across 6 games | $13 / div | |
| 13 | 87 | 4.8(54.8K) | Boosting in 13 games | $15 / div | ||
| 14 | FunPayMarketplace | 87 | 4.4(30.2K) | Marketplace across 13 games | $13 / div | |
| 15 | GamingcyService | 87 | 4.8(458) | Boosting in 8 games | $14 / div | |
| 16 | iGVaultMarketplace | 87 | 4.6(56.9K) | Marketplace across 13 games | $12 / div | |
| 17 | BoostingMarketService | 86 | 4.8(5,378) | Boosting in 10 games | $17 / div | |
| 18 | G2GMarketplace | 86 | 3.9(56.7K) | Marketplace across 13 games | $14 / div | |
| 19 | 86 | 4.4(5,147) | Marketplace across 11 games | $13 / div | ||
| 20 | 86 | 4.5(1,490) | Boosting in 9 games | $18 / div | ||
| 21 | 85 | 4.5(230K) | Marketplace across 13 games | $11 / div | ||
| 22 | 85 | 4.3(17.6K) | Marketplace across 13 games | $14 / div | ||
| 23 | 84 | 4.9(956) | Boosting in 13 games | $19 / div | ||
| 24 | 80 | 3.9(326) | Boosting in 5 games | $18 / div | ||
| 25 | 77 | 4.9(2,979) | Boosting in 5 games | $16 / div | ||
| 26 | 76 | 4.9(108) | Boosting in 6 games | $11 / div | ||
| 27 | ImmortalBoostService | 76 | 4.4(376) | Boosting in 13 games | $14 / div | |
| 28 | 74 | 4.4(2,240) | Marketplace across 13 games | $12 / div | ||
| 29 | HuskyBoostService | 74 | 4.0(4,916) | Boosting in 11 games | $14 / div | |
| 30 | Faceit-BoostService | 73 | 4.7(299) | Boosting in 2 games | $13 / div | |
| 31 | ZeusXMarketplace | 72 | 3.8(1,763) | Marketplace across 13 games | $11 / div | |
| 32 | 1v9Service | 71 | 4.1(1,197) | Boosting in 12 games | $14 / div | |
| 33 | ArcticBoostService | 67 | 3.2(208) | Boosting in 2 games | $15 / div | |
| 34 | EpicNPCMarketplace | 59 | 3.7(11.2K) | Marketplace across 13 games | $8 / div | |
| 35 | Z2UMarketplace | 58 | 3.4(8,287) | Marketplace across 13 games | $7 / div | |
| 36 | 57 | 3.9(9,766) | Boosting in 12 games | $13 / div | ||
| 37 | PlayerUpMarketplace | 57 | 3.4(6,414) | Marketplace across 13 games | $7 / div |
A Closer Look at the Top 6
1.
Eloboss — top-rated overall
99 Eloboss came through the checks clean: 25 paid orders across our games, a score of 99, and not one refund argument we had to escalate. On FACEIT the average pickup ran 10 minutes and our quickest sat at 8, which nothing else in the 37 matched. Trustpilot shows 4.9 from 3,167 reviews, and the spread matters more than the headline - the one-star bucket stays small and every entry in it has a reply under it. Levels open at $18 a division, win-based orders from $6. Their refund policy is spelled out in writing and readable before any money moves. This is the row the other five get measured against.
Works well
- Fastest FACEIT start we logged at 8 minutes, against a 10-minute average over the run
- Refund policy set out in writing, with the qualifying conditions named
- Win-based entry from $6 if you only want a handful of matches
Falls short
- Booster preferences like role, hours and chat language get arranged in the chat instead of as a checkout option
- $18 a division sits above the $14 median we recorded for FACEIT
2.
U7BUY — close second
92 U7BUY carries the biggest review base on this page - 47,240 entries at 4.8 - and its 92 is the closest anything came to the top row. It works as a marketplace, so the seller you land on decides most of your experience: our eight orders went through several different sellers, and the distance between the quickest and the slowest was wider than anything a fixed-roster service showed us. FACEIT listings open at $17 a division with a 19-minute average start. We flagged nothing serious, but buyer protection here belongs to the platform rather than to the person queueing your matches, and that distinction is worth understanding before you pay.
Works well
- Largest review base in the shortlist: 47,240 entries at 4.8
- $17 a division, a dollar under our top row
- Dispute route is documented on site and the reply we got came in writing
- Score of 92, the narrowest gap to first place on this page
Falls short
- Eight orders, several sellers, and they did not read like one team
- 19-minute average pickup, roughly double the top row
- Escrow protects the payment but says nothing about how carefully your account gets handled
3.
GGBoost — close second
90 GGBoost runs a closed booster roster, and our five orders read like they came from one shop: same handover routine, same tone in chat, no seller lottery. A score of 90, 4.8 across 6,940 reviews, and critical reviews get answered instead of buried - we look at that every audit, because how a company handles a bad week tells you more than its average. Where it loses ground is money. FACEIT levels start at $22 a division, joint-highest in this six and $8 over the median we recorded, while a 20-minute average pickup buys you nothing back in speed. Good track record, premium price, ordinary clock.
Works well
- Closed roster: five orders with the same handover routine each time
- Answers its critical reviews rather than burying them, at 4.8 from 6,940
Falls short
- $22 a division, joint-highest here and $8 over the FACEIT median
- 20-minute average pickup with no speed premium to justify the price premium
4.
Boosting Factory — close second
89 Boosting Factory has the thinnest review count here at 1,585, and that cuts both ways. Less to read, but what we read was specific about orders rather than generic praise, and there was no burst pattern suggesting anything bought. Seven orders behind it, a score of 89, and refund conditions we could pull up before paying - more than a lot of the 37 managed. Pricing lands at $22 a division, level with GGBoost, and the 21-minute average start is the longest wait in this shortlist. It earns the slot on documentation and consistency. If you care about getting a booster queueing tonight, the rows above serve you better.
Works well
- Refund conditions published up front and specific about what qualifies
- 1,585 reviews that read like real orders, with no burst pattern
- Score of 89 with seven orders behind it and a documented complaints route
Falls short
- 21-minute average pickup, the longest wait in this shortlist
- $22 a division with no cheaper entry point for a single level
5.
WowVendor — best budget pick
88 WowVendor is where the money argument sits. FACEIT work starts at $14 a division, exactly the median we logged across the 37, and nobody else in the six goes lower. Score of 88, with 4.7 from 32,460 reviews - the weakest star average on this page, though that volume gives the number weight. It trades as a marketplace, so read the seller page properly before committing: across our seven orders the 19-minute average was fine, and the spread between individual sellers was the thing that made us take notes. Nothing rose to a red flag. Cheapest row in the six, with more of the vetting pushed onto you.
Works well
- $14 a division, the lowest entry here and level with the FACEIT median
- 32,460 reviews, enough volume to judge the spread rather than the headline figure
- Seller pages show completed order counts before you commit
Falls short
- 4.7 stars, the weakest average among these six
- Marketplace structure means the vetting work lands on you
6.
Overgear — fastest of the rest
87 Overgear is the quickest option here that is not our top pick: a 15-minute average start across eight orders, four minutes ahead of both U7BUY and WowVendor. Score of 87, 4.9 from 36,372 reviews, FACEIT levels from $16 a division. It is another marketplace, so seller choice still shapes the outcome, though the roster is vetted harder than most and no order of ours ended up in a chargeback thread. If your first choice is mid-queue and you want someone in the lobby soon, this row is the one to test. It still opens five minutes behind the average we measured on Eloboss.
Works well
- 15-minute average start, quickest of the options below our top row
- 4.9 from 36,372 reviews, the joint-best average on this page
- $16 a division, well under the two services asking $22
Falls short
- Seller quality varies across the marketplace, so that 15-minute average hides a real spread
Questions About FACEIT Boosting
How long does a FACEIT level boost actually take, going by your own orders?
Across the 22 FACEIT orders we paid for, most of the waiting people complain about happens before a booster ever queues. Pickup ran from 8 minutes with our top row to around 20 with most of the shortlist. After that, a single level in the lower brackets normally closes inside one evening, while a jump near Level 8 and up can stretch over several sessions - Elo gains thin out, queues slow down, and the matches get harder to carry alone. Ask for a session plan in chat before paying; a company that will not give you one is telling you something.
What is genuinely at risk when you hand over a FACEIT account?
Your login and everything attached to it, which on FACEIT means your Steam account as well. That is why credential handling carries weight in our scoring: we check who is named as touching the account, whether the session stays hidden while someone else plays, and whether there is a written route to your money back when an order goes wrong. Two of the three marketplaces in this six are where we noted seller-side gaps, because the answer changes with whoever picks up the listing. A closed roster is easier to hold accountable, and that is the practical case for buying from a service.
I only need one level. What is the sensible way to buy it?
Per-division pricing hurts small orders less than people expect: the median across the 37 came to $14 a level, and WowVendor sits exactly on it. Win-based pricing is the other route, and Eloboss opens that at $6 a win, which usually means three or four games for a single step in the mid brackets and no payment for ground you did not need. If you want the reasoning behind that suggestion, our audit of Eloboss lists what we verified and what we flagged. Either way, write the target level into the order before paying, so the refund terms have something concrete to reference.
Does FACEIT really hand out bans for boosting, or is that forum folklore?
Account sharing breaks FACEIT's own terms, and the outcomes we have tracked start at an Elo rollback with a cooldown and climb to a permanent platform ban for repeat or blatant cases. What draws attention is the profile: a Level 3 account posting Level 9 stat lines for a week gets reported by opponents, not caught by an algorithm. Anti-cheat bans sit in a different category and come from cheating, which nothing on this page sells. Practical defence is dull - one region, human hours, no bragging in the hub, and a booster who is not running five accounts at once.
My level slipped a week after the boost. What now?
Some slide is expected, and it is worth being blunt about why: FACEIT Elo tracks your own results from the first solo queue, so falling back under the line says more about the ladder than about the seller. Almost nobody covers decay in writing, which is exactly why we read refund policies before ordering - what you can claim is a delivery that never happened, and decay is a different thing entirely. If you want the level to hold, put the money into coaching or a duo run instead of a straight climb, and ask for the demo links before the order closes so you can see how the account was played.
Where Trust Scores Come From
What We Weigh
A slow order costs you an evening. A careless handoff costs you the account itself - a login left sitting in a stranger's browser, a session your whole friends list can watch, credentials nobody rotated once the work ended - and that gap is why account protection outweighs every other input we score. — read the full scoring method.















